ULTRA GAMES
HOW TO PLAY METAL GEAR


WELCOME TO THE WORLD OF ULTRA!  
You're now a proud owner of the authentic Ultra home version  
of Metal Gear.  We suggest that you read the following orders  
from FOX HOUND thoroughly before going into combat.  

TABLE OF CONTENTS  
INTRODUCTION/HOW TO PLAY . . . . . . . . . . . . . 4  
ORIGINS OF SOLID SNAKE . . . . . . . . . . . . . . 5  
YOUR CONTROLLER AND THE COMBAT SCREEN  . . . . . . 6  
WEAPON MODE/EQUIPMENT MODE . . . . . . . . . . . . 7  
TRANSCEIVER MODE . . . . . . . . . . . . . . . . . 8  
WEAPONS  . . . . . . . . . . . . . . . . . . . . . 9  
EQUIPMENT  . . . . . . . . . . . . . . . . . . . . 10  
THE ENEMY  . . . . . . . . . . . . . . . . . . . . 12  
SECRET PASSWORD  . . . . . . . . . . . . . . . . . 13                       3  

VERMON CaTAFFY, TERRORIST AT LARGE  
Colonel Vermon CaTaffy, a once tranquil shepard boy, who grew up on the  
remote banks of the Sam Sam River in outer Mongolia with his 27 sisters,  
turned to terrorism at an early age.  
   Now after years of pillaging innocent people, he has taken control of  
outer heaven, a small naton on the outskirts of Southe Africa.  Here he is  
sole tyrant and radial dictator.  He rules with bullets and bombs, and in  
only in a few months he has outlawed democracy and turned harmless villagers  
into mercenaries for a global terrorist network.  
   But his biggest threat is yet to come.  For, as an obsessed madman, he  
has created the Ultimate Super Weapon.  It's CaTaffy's greatest dream and  
the world's most hideous nightmare.  
   It's called Metal Gear.  And it must be destroyed before the crazed  
Colonel unleashes his violence across the globe.  

HOW TO TACKLE CaTAFFY  
Your mission, Solid Snake, is to seek out and destroy the Metal Gear,  
nothing less.  To triumph, you must gather necessary information, weapons,  
and equipment as you press forward into the enemy's domain.  
   Weapons and equipment can be found and captured in three various ways.  
Find them in enemy trucks.  Find them in enemy storehouses.  Or snatch them  
directly from certain enemies.  
   Of vital importance as you proceed on your perilous mission, is how well  
you communicate with Commander South back at Fox Hound's HQ.  Whenever you  
see a flashing "Call Sign" it means that he's trying to reach you with key  
info.  Get in touch with him on the double, using your transceiver. (See  
Transceiver Mode on pg. 8)                                                 4  

   Also know now that CaTaffy has 5 heavily fortified strongholds located  
throughout Outer Heaven, and you must discover then search each before  
accomplishing your ultimate task.  
   The strongholds have between 1 and 3 floors.  You'll move from floor  
to floor using elevators, and along the way you'll rescue grateful hostages  
who'll offer crucial infromation as to the whereavouts of Metal Gear.  
   When you rescue a predetermined number of prisoners you'll be promoted,  
and as your rank increases so will your VITAL SIGN.  On the negative side,  
if you botch it up and get a hostage killed you'll immediately be demoted.  
   Be warned, though, about the Strongholds.  They aren't cake walks.  
Each, in fact, is surrounded by loyal CaTaffy guards, and it's up to you  
elude them without triggering hidden alarms.  The mission finally ends when  
you die.  Or when you win.  

A little bit about yourself  
Recruited from the Marines after an heroic performance in the Grenada  
invasion, you were given the code name "Solid Snake" because of your  
ability to strike quickly, quietly and with deadly accuracy.                5  

HOW TO CONTROL YOUR DESTINY  

Control Pad  
Use to maneuver yourself in four different directions, from East to West,  
to Advancement or Retreat.  

Start Button  
Press to begin your mission, or to pause during the action for a breather.  

Select Button  
When pressed dugin the opening screen, you'll decide whether to start from  
the very beginning or from the continuation screen.  
   Press during play, and the "Mode Selection" sub-screen will appear.  

B Button  
Press to punch with your fists.  

A Button  
Press to fire weapons.  

COMBAT ZONE  

+-----------------------------------------------------------+  
| LIFE                                EXPLOSIVE  5          |  
|                       CALL                                |  
| RANK                                CARD 4                |  
+-----------------------------------------------------------+  
1. Your Vital Sign  
   If the Life Graph reaches zero, you're history.  You'll gain strength,  
   on the other hand, via promotions and captured rations.  

2. Rank  
   The number of stars reflects your rank.  4 stars equals "The Honor of  
   Royal Dragoon," the highest rank in Fox Hound.  

3. Transceiver Call Sign  
   The "Call Sign" flashes when Commander South is attempting to reach you.  

4. Weapon  
   Displays the weapon you are using.  

5. Ammunition  
   Displays the number of shots remaining in your weapon.  

6. Equipment  
   Displays the equipment you are using.                                    6  

CHOOSE YOUR WEAPON AND YOUR EQUIPMENT, SIR  
To reach either of these modes or the Transceiver Mode on page 8, press the  
Select Button on your control during play, and the "Mode Selection" sub-  
screen will appear.  Choose desired mode using Contral Pad.  

Weapon Mode  
Use your Control Pad and move the cursor to desired weapon, then press  
Select Button and return to battle fully armed.  

Equipment Mode  
Use the Contral Pad and move cursor to desired equipment, then press Select  
Button and return to battle.  Note: To attain catain items, the A button  
must be pressed to lock onto them.                                          7  

KNOW YOUR TRANSCEIVER OR PERISH  
The transceiver is your onlu means of communications with the outside world.  
It's how you'll stay in touch with Commander South, who'll feed you vital  
info concerning the location of Metal Gear.  
*Use Control Pad to select Transciever in the "Mode Selection" sub_screen.  
Then press A button to get directly into Transceiver Mode.  

1. Transmission reception lamp  
   Send or Recv.  

2. Frequency Counter  
   Adjust the Frequency Counter by pressing to the left and right on the  
   Control Pad.  

3. The Message  

Sending a message (SEND)  
Used when you want to call the Commander.  However, if the Frequency  
Counter isn't properly adjusted he won't get your signal for help.  To  
send for help, adjust the frequency, the press the Control Pad UP.  When  
he recieves your signal, a response will be sent.  Note: Even if the  
frequency is properly adjsuted, you won't recieve a response if the  
Commander is out to lunch.  

Recieving a message (RECV)  
Used to receive messages from the Commander.  If the frequency is properly  
adjusted the message will automatically come through.                       8  

WEAPONS, YOUR MEANS OF SURVIVAL  

Baretta M92F  
Lethal hand gun that fires one bullet at a time.  Silencer may be attached.  

Ingram MAC-11  
Semi-Automatic submachine gun with continuous fire.  Silencer may be  
attached.  

Grenade Launcher  
Its name says it all.  

Rocket Launcher  
Speaks for itself as well.  

Silencer  
Attach to Baretta or submachine gun, to keep your mission hush-hush.  

Plastic Explosives  
Explodes with timer when set.  

Remote Control Missile  
Can be guided with Control Pad.  Note: you cannot move while controlling  
missile.  

Mine  
You may set these mines in key locations.  Up to 3 mines allowed on each  
screen.                                                                     9  

EQUIPMENT YOU CAN'T LIVE WITHOUT  

Bomb Blast Suit  
Protective gear which shields you from explosions  

Body Armor  
Reduces enemy damage by 50%  

Binoculars  
All you to see one screen ahead without risking your life to enter it.  
However, they cannot be used when is a room.  

Gas Mask  
Only means of survival in gassed out areas.  

Antenna  
Allows you to use transceiver in areas where enemy is jamming devices are  
located.  

Mine Detector  
Allows you to discover enemy mine positions.  

Infrared goggles  
Used to detect infrared alarm sensors  

Flashlight  
Used to see in underground passages                                         10  

Oxygen Tank  
Keeps you breathing underwater  

Compass  
Helps you navigate through uncharted deserts.  

Antidote  
Saves you from poisen, including scorpion bites  

Iron Glove  
Allows you to locate hidden doors by punching various walls.  

Uniform  
Try it on and see what happens  

Rations  
Crucial nutrition need to restore your viatl Sign.  

Cardboard  
Hmmmmm, it could be valuable or it could be a trap.  

Cards 1-8  
each card opens a door.  Of course, the card number must match the door  
number.                                                                     11  

COLONEL VERMON CaTAFFY'S ELITE SCUM SQUAD  

The Electrocutioner  
Corporal Watchman  
Soldier of Fortune  
Trained Killer Scorpions  
Checkpoint Charlie  
B.A. Dozer  
The Dogs of War                                                             12  

OPERATION PASSWORD  

How to save your mission for another day  
When the game ends, select CONTINUE or END.  If you wish to continue without  
turning off the system, select CONTINUE.  
   However, if you wish to quit playing, press END.  
   After selecting End, your Transceiver Mode will appear, and there you will  
password code.  Write it down and save it!  
   Because the next time you start the game you can press CONTINUE on the  
Title Screen, and then enter your password using the Control Pad to match the  
code with the letters which appear.  
   This returns you to the same location in Outer Heaven where you finished  
your last mission.  
13  

ULTRA GAMES is a trademark of Ultra Software Corporation  
Metal Gear is a trademark of Konami Industries Co. Ltd.  
Nintendo and Nintendo Entertainment System are trademarks of Nintendo of America Inc. 
