mefisto.paladin.crash

Tema en 'Soporte Clásico' comenzado por Mrmainque, 18/Oct/2012.

  1. Mrmainque

    Mrmainque Cuevino Milenario

    Ingreso:
    24/Jul/2012
    Mensajes:
    1.419
    mefisto.paladin.muero

    este ya me tiene los huevos llenos, estoy jugando diablo 2 y habia pensado que duriel era dificil, pero con duriel aguantaba tres o cuatro golpes, mientras que este me mata de uno y es rapido, alguna ayuda sobre que puedo hacer?stats pasados a un txt:
    MIsterMainque.d2s
    Version: 1.10/1.11, LOD
    Title: <NONE>
    Type: Paladin
    File Size: 2716 bytes

    Character Stats:
    Level = 26
    Experience = 2200240
    Current Life = 182
    Max Life = 214
    Max Life Fraction = 0
    Current Mana = 168
    Max Mana = 116
    Max Mana Fraction = 0
    Current Stamina = 12
    Max Stamina = 142
    Max Stamina Fraction = 0
    Strength = 51
    Energy = 58
    Dexterity = 51
    Vitality = 55

    Skills:
    Sacrifice = 1
    Smite = 1
    Holy Bolt = 1
    Zeal = 1
    Charge = 1
    Vengeance = 1
    Blessed Hammer = 1
    Conversion = 0
    Holy Shield = 0
    Fist of the Heavens = 0
    Might = 2
    Holy Fire = 4
    Thorns = 2
    Blessed Aim = 0
    Concentration = 0
    Holy Freeze = 1
    Holy Shock = 1
    Sanctuary = 0
    Fanaticism = 0
    Conviction = 0
    Prayer = 6
    Resist Fire = 0
    Defiance = 1
    Resist Cold = 1
    Cleansing = 1
    Resist Lightning = 0
    Vigor = 0
    Meditation = 1
    Redemption = 0
    Salvation = 0

    Items (SUMMARY given after this list of individual items):
    Number of Items = 82

    23 Inv(1,2): Identify Book
    Identify Book
    Quantity = 17
    Normal Magic

    23 Inv(1,4): Town Portal Book
    Town Portal Book
    Quantity = 2
    Normal Magic

    31 Inv(3,3): Large Charm
    Septic Large Charm of Balance
    Normal Magic
    +5 To +5 Poison Damage Over +3 sec
    +12% Faster Hit Recovery Rate

    14 Stash(4,1): Flawed Ruby
    Flawed Ruby
    Normal Magic

    29 Inv(4,3): Large Charm
    Lizard's Large Charm of Greed
    Normal Magic
    +18 Mana
    +19% Extra Gold From Monsters

    14 Stash(6,8): El Rune
    El Rune
    Normal Magic

    14 Stash(4,8): Eld Rune
    Eld Rune
    Normal Magic

    14 Stash(5,6): Flawed Skull
    Flawed Skull
    Normal Magic

    26 Inv(2,3): Large Charm
    Lizard's Large Charm
    Normal Magic
    +20 Mana

    14 Stash(6,1): Chipped Saphire
    Chipped Saphire
    Normal Magic

    27 Inv(3,4): Small Charm
    Small Charm of Shock
    Normal Magic
    +1 To +5 Lightning Damage

    14 Inv(5,4): Light Mana Potion
    Light Mana Potion
    Normal Magic

    30 Inv(6,4): Medium Charm
    Lizard's Medium Charm of Shock
    Normal Magic
    +4 Mana
    +1 To +3 Lightning Damage

    26 Stash(1,3): Large Charm
    Rugged Large Charm
    Normal Magic
    +20 Stamina

    21 Inv(6,2): Horadric Cube
    Horadric Cube
    Normal Magic

    30 Inv(5,3): Large Charm
    Bronze Large Charm of Flame
    Normal Magic
    +16 Attack Rating
    +1 To +2 Fire Damage

    14 Stash(5,1): Chipped Topaz
    Chipped Topaz
    Normal Magic

    14 Stash(5,8): Tir Rune
    Tir Rune
    Normal Magic

    14 Stash(3,3): Flawed Emerald
    Flawed Emerald
    Normal Magic

    14 Stash(4,2): Flawed Ruby
    Flawed Ruby
    Normal Magic

    23 Stash(3,6): Town Portal Book
    Town Portal Book
    Quantity = 3
    Normal Magic

    31 Stash(3,7): Belt(M)
    Belt(M) of Charged Shield
    Defense = 5
    Normal Magic
    +10% Chance to Cast Level +3 Charged Bolt (sor) When Struck

    14 Stash(4,6): Flawed Skull
    Flawed Skull
    Normal Magic

    24 (Total=66) Stash(1,8): Crystal Sword
    Crystal Sword
    One-Handed Damage: 5 to 15
    Normal Magic

    14 (1)Socketed in Stash(1,8): Tal Rune
    Normal Magic

    14 (2)Socketed in Stash(1,8): Saphire
    Normal Magic

    14 (3)Socketed in Stash(1,8): Tir Rune
    Normal Magic

    23 Stash(2,3): Wirt's Leg
    Wirt's Leg
    One-Handed Damage: 2 to 8
    Normal Magic

    14 Inv(2,4): Strong Mana Potion
    Strong Mana Potion
    Normal Magic

    14 Stash(4,4): Strong Mana Potion
    Strong Mana Potion
    Normal Magic

    14 Stash(5,2): Flawed Topaz
    Flawed Topaz
    Normal Magic

    14 Stash(4,5): Strong Mana Potion
    Strong Mana Potion
    Normal Magic

    14 Stash(4,3): Amethyst
    Amethyst
    Normal Magic

    14 Stash(5,3): Diamond
    Diamond
    Normal Magic

    26 Stash(5,5): Jewel
    Chestnut Jewel
    Normal Magic
    +11 Stamina

    28 Stash(6,6): Ring
    Ring of Charged Shield
    Normal Magic
    +10% Chance to Cast Level +3 Charged Bolt (sor) When Struck

    32 Stash(3,4): Jewel
    Nickel Jewel of Joyfulness
    Normal Magic
    +17 Attack Rating
    +1 Minimum 1-Handed Damage
    +1 Minimum 2-Handed Damage
    nv +1 Minimum Throw Damage

    28 Stash(6,5): Ring
    Ring of Charged Shield
    Normal Magic
    +10% Chance to Cast Level +3 Charged Bolt (sor) When Struck

    14 Stash(3,2): Flawed Emerald
    Flawed Emerald
    Normal Magic

    14 Stash(6,2): Chipped Saphire
    Chipped Saphire
    Normal Magic

    14 Stash(6,4): Flawed Amethyst
    Flawed Amethyst
    Normal Magic

    14 Stash(6,3): Saphire
    Saphire
    Normal Magic

    14 Stash(5,4): Chipped Amethyst
    Chipped Amethyst
    Normal Magic

    14 Stash(3,1): Chipped Emerald
    Chipped Emerald
    Normal Magic

    14 Stash(1,4): Ral Rune
    Ral Rune
    Normal Magic

    14 Inv(7,4): Rejuv Potion
    Rejuv Potion
    Normal Magic

    22 Inv(7,3): Skeleton Key
    Skeleton Key
    Quantity = 1
    Normal Magic

    36 Cube(1,4): Crown Shield
    Crown Shield of Warding
    One-Handed Damage: 4 to 12
    Defense = 38
    Chance to Block: 45
    Normal Magic
    +18% To +18% Enhanced Damage
    +25 Attack Rating
    Magical Damage Reduced By +1

    14 Cube(1,2): Healing Potion
    Healing Potion
    Normal Magic

    14 Cube(2,2): Strong Mana Potion
    Strong Mana Potion
    Normal Magic

    26 Inv(8,2): Medium Charm
    Medium Charm of Strength
    Normal Magic
    +3 Strength

    33 Stash(2,5): Dagger
    Gull Dagger
    One-Handed Damage: 1 to 4
    Normal Magic
    -5 Mana
    Adds +1 to +15 1-H Damage
    +100% Better Chance of Getting Magic Items

    25 Head: Bone Helm
    Bone Helm
    Defense = 35
    Normal Magic

    28 Neck: Amulet
    Amulet of Charged Shield
    Normal Magic
    +10% Chance to Cast Level +3 Charged Bolt (sor) When Struck

    36 Torso: Scale Mail
    Hawkmail Scale Mail
    Defense = 61
    Normal Magic
    +91% Enhanced Defense
    +15% Cold Resistance
    +15% Maximum Cold Resistance
    +10% Faster Run/Walk
    Cannot be Frozen

    29 RFinger: Ring
    Platinum Ring of Strength
    Normal Magic
    +1 Strength
    +120 Attack Rating

    49 LFinger: Ring
    Entropy grasp, Ring
    Normal Magic
    +10 Mana
    +91 Attack Rating
    +1 Maximum 1-Handed Damage
    +1 Maximum 2-Handed Damage
    +27% Fire Resistance
    Replenish Life +3
    +34% Extra Gold From Monsters
    nv +1 Maximum Throw Damage

    34 Waist: Belt(M)
    Hsarus' Iron Stay, Belt(M)
    Defense = 5
    Normal Magic
    +20 Life
    +20% Cold Resistance
    Set1 Magic
    +65 Defense / Level

    34 Feet: Chain Boots
    Hsarus' Iron Heel, Chain Boots
    One-Handed Damage: 6 to 12
    Defense = 8
    Normal Magic
    +25% Fire Resistance
    +20% Faster Run/Walk
    Set1 Magic
    +260 Att Rating / Level

    41 Hands: Bracers(M)
    Brimstone grasp, Bracers(M)
    Defense = 9
    Normal Magic
    +1 Strength
    +2 Dexterity
    +11 Attack Rating
    +2 To Light Radius

    27 Inv(8,4): Small Charm
    Small Charm of Greed
    Normal Magic
    +9% Extra Gold From Monsters

    14 Cube(3,4): Flawed Emerald
    Flawed Emerald
    Normal Magic

    14 Stash(1,5): Chipped Diamond
    Chipped Diamond
    Normal Magic

    14 Stash(6,7): Flawed Saphire
    Flawed Saphire
    Normal Magic

    14 Inv(8,3): Strong Mana Potion
    Strong Mana Potion
    Normal Magic

    14 Belt(3,1): Mana Potion
    Mana Potion
    Normal Magic

    27 Inv(9,4): Large Charm
    Large Charm of Thunder
    Normal Magic
    +1 To +10 Lightning Damage

    14 Inv(4,4): El Rune
    El Rune
    Normal Magic

    14 Belt(3,3): Mana Potion
    Mana Potion
    Normal Magic

    14 Belt(1,1): Healing Potion
    Healing Potion
    Normal Magic

    14 Belt(1,2): Healing Potion
    Healing Potion
    Normal Magic

    14 Belt(1,3): Light Healing Potion
    Light Healing Potion
    Normal Magic

    14 Belt(2,1): Healing Potion
    Healing Potion
    Normal Magic

    14 Belt(4,1): Lesser Mana Potion
    Lesser Mana Potion
    Normal Magic

    14 Belt(2,2): Light Healing Potion
    Light Healing Potion
    Normal Magic

    14 Belt(3,2): Mana Potion
    Mana Potion
    Normal Magic

    14 Belt(2,3): Light Healing Potion
    Light Healing Potion
    Normal Magic

    14 Belt(4,2): Mana Potion
    Mana Potion
    Normal Magic

    14 Belt(4,3): Mana Potion
    Mana Potion
    Normal Magic

    14 Inv(9,1): Chipped Diamond
    Chipped Diamond
    Normal Magic

    26 Inv(10,4): Large Charm
    Lapis Large Charm
    Normal Magic
    +16% Cold Resistance

    14 Inv(10,1): Mana Potion
    Mana Potion
    Normal Magic

    26 R2Hand: Giant Sword
    Giant Sword
    One-Handed Damage: 3 to 16
    Two-Handed Damage: 9 to 28
    Normal Magic
    +1 Attack Rating

    43 RHand: Crystal Sword
    Cruel hew, Crystal Sword
    One-Handed Damage: 5 to 15
    Normal Magic
    +97 Attack Rating
    +2 Maximum 1-Handed Damage
    +1 To +14 Lightning Damage
    +5% Chance to Cast Level +1 Amplify Damage (nec) On Striking

    35 LHand: Heraldic Shield
    Heraldic Shield
    One-Handed Damage: 3 to 9
    Defense = 26
    Chance to Block: 40
    Normal Magic
    All Resistances +10%

    30 MercTorso: Chain Mail
    Sturdy Chain Mail
    Defense = 76
    Normal Magic
    +27% Enhanced Defense

    29 MercHelm: Mask
    Mask
    Defense = 28
    Normal Magic
    +9% Enhanced Defense
    +14% Maximum Durability

    48 MercRightHand: Scythe
    Storm barb, Scythe
    Two-Handed Damage: 8 to 20
    Normal Magic
    +37% To +37% Enhanced Damage
    +51 Attack Rating
    Adds +4 to +5 2-H Damage
    +1 To +2 Cold Damage (Cold Length +2 sec)

    SUMMARY of Charms in Inventory + Equipped (not in hands):
    +5 To +5 Poison Damage Over +3 sec
    +12% Faster Hit Recovery Rate
    +52 Mana
    +62% Extra Gold From Monsters
    +3 To +18 Lightning Damage
    +238 Attack Rating
    +1 To +2 Fire Damage
    +5 Strength
    +10% Chance to Cast Level +3 Charged Bolt (sor) When Struck
    +91% Enhanced Defense
    +51% Cold Resistance
    +15% Maximum Cold Resistance
    +30% Faster Run/Walk
    Cannot be Frozen
    +1 Maximum 1-Handed Damage
    +1 Maximum 2-Handed Damage
    +52% Fire Resistance
    Replenish Life +3
    nv +1 Maximum Throw Damage
    +20 Life
    +65 Defense / Level
    +260 Att Rating / Level
    +2 Dexterity
    +2 To Light Radius

    SUMMARY of Items in Right Hand:
    43 RHand: Crystal Sword
    Cruel hew, Crystal Sword
    One-Handed Damage: 5 to 15
    +97 Attack Rating
    +2 Maximum 1-Handed Damage
    +1 To +14 Lightning Damage
    +5% Chance to Cast Level +1 Amplify Damage (nec) On Striking

    SUMMARY of Items in Left Hand:
    35 LHand: Heraldic Shield
    Heraldic Shield
    One-Handed Damage: 3 to 9
    Defense = 26
    Chance to Block: 40
    All Resistances +10%

    SUMMARY of Items in 2nd Right Hand:
    26 R2Hand: Giant Sword
    Giant Sword
    One-Handed Damage: 3 to 16
    Two-Handed Damage: 9 to 28
    +1 Attack Rating
     
    #1
    Última modificación: 18/Oct/2012
  2. Daedalus

    Daedalus Cuevino Milenario

    Ingreso:
    31/Dic/2009
    Mensajes:
    1.457
    Tu equipo es horrible.
     
    #2
  3. ADPunk

    ADPunk The glider glides

    Ingreso:
    7/Nov/2006
    Mensajes:
    1.982
    Y el nivel muy bajo.
     
    #3
  4. Mrmainque

    Mrmainque Cuevino Milenario

    Ingreso:
    24/Jul/2012
    Mensajes:
    1.419
    wow, no pense que estuviera tan mal ._., es la primera ves que juego esto posta, que me recomiendan?
     
    #4
  5. Ciclón de Hojas

    Ciclón de Hojas Moonlight Ice Wizzard

    Ingreso:
    12/Ago/2004
    Mensajes:
    5.909
    Ubicación:
    Redwood City, SL
    Hace trampa. Posta.
     
    #5
  6. Mrmainque

    Mrmainque Cuevino Milenario

    Ingreso:
    24/Jul/2012
    Mensajes:
    1.419
    nope, mi problema con la trampa es que me tiento con hacer otra, y otra, y otra y asi :D
    me parece que voy a farmear a duriel a lo loco :P
     
    #6
  7. Daedalus

    Daedalus Cuevino Milenario

    Ingreso:
    31/Dic/2009
    Mensajes:
    1.457
    Hechi. con hielo. mucho hielo.
     
    #7
  8. KissAholic

    KissAholic Paul, Peter, Ace & Gene

    Ingreso:
    20/Nov/2009
    Mensajes:
    1.162
    Ubicación:
    Bahía Blanca, Argentina
    Che está bueno Diablo 2 o es lo mismo que el 1 pero con más grafiquito y colorcito? Lo tengo bajado hace siglos ahí al pedo.
     
    #8
  9. Mrmainque

    Mrmainque Cuevino Milenario

    Ingreso:
    24/Jul/2012
    Mensajes:
    1.419
    na, es como un diablo 1 con esteroides, tiene varias de las cosas que el 1 necesita:guardaespaldas, libros que guardan varios pergaminos de portal e identificacion cada uno y un coop mucho mas disfrutable
    y sobre la hechisera, antes jugaba con un amigo que tenia justamente eso y se le rompio la pc, aunque ahora ya la tiene arreglada dejamos de jugar e.e
     
    #9
  10. KissAholic

    KissAholic Paul, Peter, Ace & Gene

    Ingreso:
    20/Nov/2009
    Mensajes:
    1.162
    Ubicación:
    Bahía Blanca, Argentina
    A mi siempre me pareció una simple "reedición" de Diablo 1, como agregándole lo que no se les ocurrió en su momento y de paso mejorarle los gráficos... algún día lo probaré.
     
    #10

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